幻想國度
A text-based multi-user adventure set across four kingdoms — rooted in Wuxia martial philosophy, ancient sects, and the lore of the Kang at New York novel series.
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Four kingdoms, dozens of sects, and a world where martial power, politics, and magic collide. Based on the original novel setting.
順天王朝
The dominant empire of the eastern continent — modeled on the Ming Dynasty. Though less than a century old, it faces threats from demon clans to the north, foreign tribes to the east, and powerful domestic sects that rival the throne itself.
月出帝國
Two crescent-shaped islands inspired by Sengoku-era Japan. Great lords (daimyō) hold immense regional power under a revered emperor who rules in name. Honor, blade mastery, and shadow arts define this realm.
商業共和
A circular island with an inner sea — part Hong Kong, part ancient Venice. Merchants, pirates, and spies from every nation converge here. The Republic's strict neutrality makes it the perfect hub for intrigue and trade.
長峰民國
Founded by exiles and rebels who fled or opposed the Shuntian Dynasty. Though nominally democratic, real power lies with merchant consortiums and criminal syndicates. Outsiders are welcome — for a price.
Join one of the legendary factions from the novel. Each sect has unique skills, lore, and allegiances.
火賀派
Masters of blade arts and fire magic. Fierce, loyal, and feared across the continent.
影月派
Shadow assassins of the Yuechū islands. Stealth, poisons, and moonlit blades define their craft.
霹靂堂
Lightning-fast fighters who channel storm energy into devastating strikes and defensive arts.
蜀山派
Sword immortals of the mountains. Balance righteousness and blade arts in equal measure.
天道盟
A grand coalition of orthodox sects upholding the Way of Heaven. Politics meets power.
錢能通神派
Money is power. This sect turns gold into influence and trade routes into war strategy.
無面劇團
Masters of disguise and performance. No one knows their true face — or allegiance.
山海會
Explorers and rangers of the wild frontiers, commanding beasts and terrain alike.
無相寺
Buddhist monks whose formless fist technique erases the boundary between offense and void.