
The Reform Blade Alliance is a secret revolutionary organization of samurai and intellectuals within the Moonrise Empire who oppose the emperor's autocratic rule. They believe the emperor is merely a symbol of divine rule, and that true political and military power should be shared by the regional daimyo, forming a united government of lords rather than letting one person rule the whole country alone.
This idea directly challenges the emperor's absolute authority, which has stood in the Moonrise Empire for a thousand years, and so the Alliance's activities have always been suppressed by the Imperial Army and the forces of the Shogunate. To survive and grow, the Reform Blade Alliance operates as a secret organization with strict military discipline; its members are all rigorously selected samurai and patriots devoted to overthrowing the old order and building a new one.
The Alliance's methods combine political assassination, military raids, intelligence warfare, and revolutionary agitation, pushing for reform by infiltrating regional lords and taking up arms against the Shogunate's troops. Their ultimate goal is to establish a "federal government with a council of lords," in which the regional daimyo govern the empire together, abolishing the emperor's divine rule and bringing the nation into a freer, more equal age.
But because their ideals are so radical, they are hunted by the Shogunate's army and despised by conservative daimyo; some daimyo who wish to preserve the emperor's rule even regard them as a terrorist organization. So the Reform Blade Alliance has long remained underground, surviving only through hidden strongholds, intelligence warfare, and guerrilla tactics.
๐๏ธ Geography and Key Locations
Shadow Blade Hall: The headquarters of the Reform Blade Alliance, hidden deep in the mountains within the domain of a daimyo who supports reform. From outside it is an unremarkable samurai residence, but inside it has well-equipped training grounds, an armory, meeting rooms, and underground passages. At the entrance hangs an ordinary plaque bearing the two characters for "Shadow Blade," a sign by which members recognize one another.
Crescent Moon Teahouse: The Blade Alliance's core underground stronghold in the imperial capital, the Moon Capital. On the surface it is an ordinary two-story teahouse, but beneath it lie places for passing intelligence, evacuating members, holding secret talks, and teaching; an artificial rockery in the back courtyard also hides a tunnel leading straight outside the city, the escape route for members being hunted. Kindred spirits must be introduced by one of the Alliance's scouts before they may pass through this gate of the "waning moon."
Anchor House: The Blade Alliance's weapons-supply stronghold at the port, run by Third Unit Captain Otani Gendo. On the surface it is a trading house importing tea and cloth from the Commercial Republic, but in truth it is a transfer station for smuggled muskets and ammunition.
๐ Organization (Shinsengumi-Style Unit System)
The Reform Blade Alliance uses a military structure much like the Shinsengumi's: each unit has its own duties, and its members are rigorously selected and strictly disciplined.
๐ Alliance Master | Sakakibara Genshin
Founder and leader of the Reform Blade Alliance. Originally a Shogunate general serving a certain daimyo, he was exiled for advocating a "united government of daimyo." During his exile he sought out patriots across the land, and in the end founded the Blade Alliance.
Sakakibara Genshin excels at swordsmanship and strategy, and possesses outstanding political cunning. On the surface he is a retired samurai, but in truth he is the heart of the entire organization. His creed: "The blade is swung to protect the future, not to cut in loyalty to the past."
โ๏ธ First Unit | Samurai Action Unit (Blade Edge Unit)
Duties: Armed combat, assassination, and raids on Shogunate strongholds. The First Unit is the Blade Alliance's most elite fighting force, its members all samurai with rich combat experience.
Captain | Murakami Ryoma
Known as the "Blade-and-Gun Dragon" โ katana in the left hand, reform pistol in the right, the living embodiment of the Alliance's way of "the unity of blade and gun." Born into a samurai family whose estate was confiscated by the Shogunate, he resolved from childhood to overthrow the Shogunate and harbors extreme discontent toward the imperial regime. His "Reformation Blade" has reached perfection: the blade cuts down near enemies, the gun breaks distant defenses, blade and gun spinning in turn like a dance; veteran of a hundred battles, he has never met his match.
๐ Second Unit | Intelligence and Espionage Division (Shadow Unit)
Duties: Infiltrating the Shogunate army and daimyo residences, gathering intelligence across the land, and waging intelligence warfare. The Second Unit is the Blade Alliance's eyes and ears, its members all masters of disguise and stealth.
Captain | Todo Kana
A specialist in disguise and espionage, able to slip inside the Shogunate and rival daimyo to obtain secret intelligence. Born into a fallen ninja family, she was rescued by Sakakibara Genshin as a child, and has been loyal to the Blade Alliance ever since.
๐ Third Unit | Logistics and Arms Supply (Storehouse Unit)
Duties: Managing funds, procuring weapons, running hidden strongholds, and liaising with underground supporters. The Third Unit is the Blade Alliance's lifeblood; without them, the blades on the front line could not swing.
Captain | Otani Gendo
A trader from the Commercial Republic, skilled in managing money and dealing in arms. He was originally only the Blade Alliance's weapons supplier, but was later moved by Sakakibara Genshin's ideals and formally joined the Blade Alliance.
๐ Fourth Unit | Politics and Revolutionary Agitation (Letters Unit)
Duties: Making contact with daimyo who support reform, arranging insiders, spreading ideas, and drafting the framework of a new government.
Captain | Tsukamoto Hideaki
Formerly a Shogunate civil official, he defected out of support for the ideals of reform. He is responsible for drafting the blueprint of the new government's system; he is the Blade Alliance's "brain," known as "the Brush of Reform."
๐ Fifth Unit | Special Field Forces (Fire Unit)
Duties: Experimenting with modern tactics, street-fighting assaults, demolitions, and mixed-firepower operations. The Fifth Unit is the most modern force in the Blade Alliance and the first to adopt tactics combining firearms with swordsmanship.
Captain | Redeye Sol
Came from the Pirate Alliance, where he was once first mate of the "Blood Tide Fleet," expert in naval and street-fighting tactics. After being betrayed by his own men in a sea battle, he fled into exile in the Moonrise Empire, where Sakakibara Genshin took him in. Hot-tempered and overwhelmingly dominant on the battlefield, he is hailed within the Blade Alliance as "Death on the Firing Line."
โ๏ธ Martial Arts of the Reform Blade Alliance ยท The Unity of Blade and Gun
The Reform Blade Alliance casts off the old bushido of "the blade alone" and has created its own way of the unity of blade and gun โ katana in the left hand, pistol in the right; the blade cuts near, the gun breaks far; attack and defense as one, every old rule broken. Its fundamental martial arts are three:
The master art of swordsmanship, gunnery, and dual-wielding. Practitioners must be versed in all three โ blade, gun, and dual-wielding โ and the more balanced their foundation, the deeper this art runs; only when all three skills are deep does it reach perfection. Its techniques, from shallow to deep:
Switch Strike
One blade and one gun, striking at the same time โ the katana in the left hand and the pistol in the right attack in the same instant, a two-pronged assault that throws off the enemy's rhythm of response. This is the most direct expression of "the unity of blade and gun": easy to learn, hard to master โ the timing, angle, and force of blade and gun must be synchronized, or the two hands get in each other's way and create an opening instead.
Dance Strike
An advanced technique. Blade and gun spin in turn, flowing on like a dance; the more refined it is, the more strikes it lands, giving the enemy no chance at all to breathe. This technique has no upper limit โ the faster the spin and the denser the strikes, and those who train it to the peak can weave blade light and gunfire into an unbroken wall of suppression.
Pressing-Binding Blade
The core of the blade art, in two forms, "Pressing Blade" and "Binding Blade." Pressing Blade: a cut aimed at the enemy's upper body, meant not to land but to force the enemy to raise their blade and block, so their opening shows. Binding Blade: the blade never leaves the enemy's blade, pressing and wrapping it with a stream of light strikes so it cannot move freely โ buying time for your own pistol to fire. There is also the Rearguard Blade: after one cut, you quickly open the distance to buy time for the next shot; it can also cut down lamp posts or slash ropes, creating chaos to cover a retreat.
Close Shot
The core of gunnery. Firing from three to five paces, aimed at the enemy's vital points โ the sword hand, the knees, the face. It does not seek to kill with one shot, but to "put the enemy out of the fight with one shot." Against heavily armored enemies, one switches to Armor-Piercing Shot โ aiming for the gaps in the armor (armpits, neck, back of the knees) to break the armor with a single shot; this takes extreme precision, and in the Alliance only Redeye Sol has mastered it.
Smoke Shot
First throw a smoke bomb, then charge in and fire. While the enemy is coughing they can't swing a blade โ but you can. Masters can weave through the smoke firing again and again while the enemy is completely unable to pin down their position.
Sweep Shot
Rather than aiming at a single target, a rapid string of pistol shots suppresses a fan-shaped area, forcing enemies to drop flat where they are and break ranks โ buying space for your own swordsmen to advance or fall back. The Fifth Unit habitually uses it to clear the streets in urban fighting.
The inner method of the reform patriots. The Blade Alliance has no profound sect cultivation methods, only a willpower tempered in revolution โ no fear of death, no retreat, no regret for choosing this road. The firmer the will, the better it resists illusions and mental interference.
Stilled-Breath Stealth: At the intermediate level, one can use breath-suppression to press the heartbeat and breathing down to almost nothing, temporarily leaving enemies unable to sense one's presence; it is used mostly in infiltration.
Patriot's Conviction: A burst beyond the limit when fighting with your back to the river โ the more desperate the situation, the stronger the will becomes, and attack speed and toughness rise sharply. This state cannot be triggered at will; it surges up on its own only when life hangs by a thread.
Footwork designed for night operations and urban street fighting. It uses walls, eaves, and crates as cover and springboards to race through narrow alleys at high speed so the enemy cannot lock on; it lets one move over any terrain without a sound, melting the body into the shadows.
Counterstrike: As the enemy's technique runs out, a sudden backhanded shot answers it โ in the instant the opponent's attack has spent itself and their guard is open, the muzzle is already pressed near a vital point. This technique is one with the footwork; it is not a simple counter, but uses movement to draw out the enemy's opening and then finishes with a single shot.
Alley Vanish: An instant escape in a crisis. Seizing the gap as the enemy's attack runs out, one slips into the shadows of the alley and vanishes around a corner, getting away unscathed.
๐ซ Reform Pistol
A light firearm, some cast by the Alliance itself and some smuggled in through the ports, that can be held in the off hand and complements the katana perfectly โ the very instrument of "the unity of blade and gun." Most of the firearms pass through the hands of the Commercial Republic / the Heavenly Craft Pavilion and enter the country through the smuggling network of Fifth Unit Captain Redeye Sol, so the Alliance never runs short of reform pistols.
The Emperor and the Shogunate Army: Hostile. The emperor regards the Reform Blade Alliance as traitors, and the Shogunate army is doing everything it can to wipe them out. Any Alliance member who is captured faces the harshest punishment โ the rule is "take your own life before capture: reveal no secrets, suffer no humiliation."
The Regional Daimyo: Complicated. Some daimyo secretly support the Blade Alliance, hoping for a voice in the future new government; others regard it as a dangerous revolutionary organization and report it to the Shogunate the moment they discover it. The Alliance's rule: contact only those who can be trusted, and never expose all its strongholds.
Commercial Republic: Some traders quietly support the Blade Alliance, hoping to profit in the future new government. Otani Gendo supplies muskets and funds through channels in the Commercial Republic. But the Alliance stays wary of merchants โ "whoever backs you today can sell you out tomorrow."
Kaga Clan: Unstable cooperation. Kaga ninja have been hired to carry out assassinations, but neither side ever trusts the other. The Blade Alliance deals with the Kaga Clan by these principles: reveal no identities, disclose no strongholds, owe no favors.
Gessho Sect: Secret cooperation. The two share a common interest in "opposing the Shogunate's centralization of power"; the Gessho Sect has repeatedly provided the Blade Alliance with hiding places and grain and fodder, but they have never publicly allied.
Kagemoon Sect: Neither close nor distant. The Kagemoon Sect is divided in its attitude toward the Blade Alliance โ the Free Swordsmen are sympathetic, while the Loyalist faction regards it as traitorous. The Blade Alliance has no formal cooperation with the Kagemoon Sect, but Tsukihime and the Blade Alliance are in secret contact.